Brandon Trippe Pivot Resume Links

Game Development

Versus With Verses

An in-progress Unity project combining game design, API integration, and Azure services.

Current Active Project

Versus With Verses is my active game project. It blends my original specialty in Unity game design with the backend and cloud engineering skills I use professionally: API utilization, service boundaries, Azure deployment, and configuration-aware infrastructure.

The project is still in progress, so I am presenting it as active development rather than a finished product. The direction is to make a Unity experience that can rely on external content and cloud-backed services without turning the game code into a tangle of direct platform assumptions.

Technical Blend

Unity Game Design

Gameplay flow, interaction design, C# implementation, scene structure, and player-facing iteration.

API-Driven Content

The companion Bible API work supports passage retrieval, translation metadata, recommended versions, and normalized responses.

Azure Services

The API is designed for Azure Container Apps, ACR-based image builds, secret-backed app keys, and cloud log inspection.

Separation of Concerns

The Unity client can consume purpose-built endpoints instead of directly owning external provider details.

Why It Matters

This project is a good representation of where my work is heading: creative game systems supported by real backend services. It connects the game-development degree, Unity practice, API design, and Azure operations into one coherent project.

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